Yevhen and Maria Hryhorovych have joined BAFTA and will be able to vote for the winners of the BAFTA Games Awards—an annual awards ceremony in the video game industry.
GSC, ATB, and Loyalty Games explained how they created the S.T.A.L.K.E.R. 2 almanac, why they had to increase the print run, and how the project won two awards.
Maria Stopnyk talked about her work on Cost of Hope, the creation of the character Mavka, motion capture, and her experience working on the game S.T.A.L.K.E.R. 2.
GSC Game World explained why it decided not to delay the release of S.T.A.L.K.E.R. 2 for another few years: the extra time would not have guaranteed a better result.
GSC spoke about the difficulties of porting S.T.A.L.K.E.R. 2 to Unreal Engine 5.5.4 and explained why the developers do not plan to return to the X-Ray engine.
Samsung and GSC Game World have launched a joint promotion for the release of Cost of Hope: buyers of the equipment will receive the game, DLC, and other gifts.
Cost of Hope and Update 2.0 will be released on August 20 in S.T.A.L.K.E.R. 2. We talk about the plot, new regions, the launch of the DLC, and the main changes.
Valve made an exception for BC.Game, assigning the roster to the Asian region. The team will be able to compete for a spot at the PGL Major Singapore 2026.
Yevhen and Maria Hryhorovych have joined BAFTA and will be able to vote for the winners of the BAFTA Games Awards—an annual awards ceremony in the video game industry.